Monday, 8 February 2016

World of Work

Triple A Studios
  • Adobe Photoshop/Illustrator
  • Adobe After Effects
  • Adobe Flash for UI, animations, etc.
  • Z-Brush
  • 3D's Max
  • Maya
  • Mudbox
  • Sketchbook
  • GameWare
  • HumanIK
  • ScaleForm
  • Visual Studio
  • SVN (Tortoise SVN)
  • AlienBrain
  • Perforce
  • Pro Tools
  • Logic Pro X
  • In House Bug Testing Tool similar to Bugzilla
  • Basecamp
  • KinHR
  • In house SCRUM manager



Independent Games Studios (Similar programmes to Triple A Studios)
  • Adobe Photoshop/ Illustrator
  • Adobe After Effects
  • Adobe Flash for UI, animations, etc.
  • Z-Brush
  • 3D's Max
  • Maya
  • Mudbox
  • Sketchbook
  • GameWare
  • HumanIK
  • ScaleForm
  • Visual Studio
  • SVN (Tortosie SVN)
  • Perforce
  • AlienBrain
  • Pro Tools
  • Logic Pro
  • In House Bug Testing Tool (similar to Bugzilla)
  • Basecamp
  • KinHR
  • In house SCRUM manager.

· 
 
Concept Artists
  • Adobe Photoshop CC
  • Autodesk Sketchbook Pro 2015
  • Clip Studio Paint
  • Corel Painter 2015
  • Made with Mischief
  • ArtRage 4
  • Krita
  • Pixarra’s Twisted Brush Pro Studio
  • Black Ink
  • Artweaver 5
  • GNU Image Manipulation Program
  • PostWorkshop 3
  • Paint Tool SAI
  • SpeedyPainter
  • My Paint 0.9.x



At the beginning of the project, I started creating basic shapes in Maya, such as set of stairs, to learn the basics of the software. I used the Multi-cut tool on a rectangle to create 3 lines (cuts) in the shape. I then extruded the bottom two faces outwards, and then the bottom face. In total it took me around 10 minutes to make, as I was learning different tools in Maya at the time.
Symbolism of animals in art
Artists frequently use animals as subject matter in their art. Through time animals have appeared in paintings, sculptures, and prints. Animals are also symbolic. Many cultures through the ages have regarded specific animals as representing gods, power, the supernatural, and in the cases of Native Americans, used in names.

On this page you will find a compilation of animals and what they represent to their specific cultures through time. These animal symbols have been collected from sources on the internet. Some of the sources cannot be verified as being completely accurate.

Animals and their symbolism

The Dove is portrayed as white and gentle, sweet and loving. The dove is a symbol of the Holy Spirit in Christian iconography. The dove is commonly seen in Christian art with Mary as a symbol of care, devotion, purity and peace.






























Crocodiles are portrayed with good fortune; however they can indicate danger in some way. They are interpreted as cautions, as well as highlighting your intuition, your spiritual insights, and the spiritual steps you need to take in the forthcoming future.

























The butterfly is one of the most emblematic animals symbolizing personal transformation. If you see the butterfly as your spirit animal, pay attention to the areas in your life or personality that are in need of philosophical change or transformation. 





























The monkey is a symbol meaning fun, activity, charm and an energetic nature. It is one of the signs of the Chinese Zodiac which shows a person who has many friends. It is a sign of natural curiosity, but can show self-indulgence and rebellion. 

Textured Experimental Maya Model
I began learning how to texture on Maya, so I looked around for metallic textures and came across one perfect for the model I was experimenting with. I applied the texture to the model and turned out better than expected, as the knife looks worn out and scratched. 

Initial Model Experiments

For my initial model experiment, I decided to create something simple, such as a knife. I went through creating 3D shapes over the 2D plane image and moved the vertexes into the correct and neat position. I then went over and creased all edges that I thought needed sharpening, to give it more of a sharp knife look.
Project Plan

The project plan was created as a guideline for myself as I worked through each piece of work.

Wednesday, 3 February 2016


Observational Drawings
For my observational drawings, I decided to draw a mechanism that resembled a robotic part as I thought it would help me in creating my robot. The first drawing is two gears combined together - this would be used for an arm or a leg.
Artist Interpretation
This piece of work was recreated by me from a piece of Yun Ling's work. Personally, I recreated the shape and realism of the person very well. I sketched the whole image in Photoshop with the original image to help me.

2D Artist

3D Artist
Creature Artist
Animation Artist

Tuesday, 2 February 2016

Silhouettes
At first I created a basic robot shape using the brush tool in Photoshop, and used the lasso tool to sharpen the shape and create damage onto the metal. The top six silhouettes are of the same robot in different positions; he's standing still, aiming his gun, running, using tools, crouching and climbing a ladder. The bottom five silhouettes had me thinking of something similar, but in a way, different. I went for the same torso, head and arms, but replaced the legs with a wheel. I also made the gun protrude from the arm instead of making it a part of the arm itself.

Personally, I prefer the top layer of silhouettes, mainly because it looks more professional and neater to create in Maya. To make the set of silhouettes clean and professional, I added a shadow effect onto each silhouette, as well as a metallic background, to fit the theme of metal and robots.